This function can identify the event of throwing objects from building and identify the real target.
Ensure your camera supports this function.
to draw rule area.
Click
to start
drawing, left click each time on the screen to determine a
vertex, right click to stop drawing. The inside of the drawn
polygon is the shielded area. If you make a mistake, you can
click
and redraw.
It is recommended to draw the detection area according to the outline of the building in the screen.
Default value is recommended at first. Adjustment can be made if false alarm is triggered frequently during the operation. Target confidence is recommended to be adjusted initially, and detection confidence is recommended to be adjusted later if no sound detection results provided. If still, there is no obvious effect, then adjust the sensitivity.
If there are parts of the screen (either within or outside the detection area) that do not need to be detected (such as an area where the light jumps from time to time or leaves often drift by and trigger false alarms, etc.), you can draw it as a shield region.
Click
to start
drawing, left click each time on the screen to determine a
vertex, right click to stop drawing. The inside of the drawn
polygon is the shielded area. If you make a mistake, you can
click
and redraw.
8 shield regions are supported.